A random state object contains state information used by the pseudo-random number generator. The nature of a random state object is implementation-dependent. It can be printed out and successfully read back in by the same implementation, but might not function correctly as a random state in another implementation.
Implementations are required to provide a read syntax for
objects of type
random-state, but the specific nature of that syntax
*random-state*, random, Section 220.127.116.11 (Printing Random States)